Themed Experience Projects
In August 2024, I embarked on a new journey to pursue an education and career in Themed Entertainment. I left the comfort and stability of my job at Lockheed, and moved to Florida to earn a Masters Degree in Themed Experience at the University of Central Florida. Below are some of the projects I completed as a part of that curriculum.
Sacred Space: New Ur
Project Goal
Design a place of worship after a religion without using any existing symbology.
The Big idea
An Ancient Mesopotamian “Gardenscape” at the base of an artificial mountain where visitors can follow the journey of Gilgamesh and ascend beyond the mortal realm to confront their mortality in the Temple of New Ur at the pinnacle of the Re-imagined Zagros Mountains.
New Ur Initial Sketch
Enki’s Mercy
This statue represents the hands of the god, Enki, who saved the human race from the Great Flood
Union of Fates
These hedge-like statues represent the moment Gilgamesh’s and Enkidu’s destinies became intertwined
Map generated in Dungeonscrawl
Enki’s Mercy
Contour and Scale
The Layout
Visitors embark on a journey mirroring that of the Epic Hero, Gilgamesh.
By the gods grace, visitors walk beyond the threshold (Enki’s Mercy statues) into a world of heroes.
Walk beyond the Union of Fates.
Scale the stairs to divinity, alone, just as Gilgamesh was forced to do.
The shear size of the inner sanctum is intended to humble visitors, giving them space to reflect upon their own mortality, just as Gilgamesh did.
Union of Fates
Inner Sanctum
New Ur Concept Drawing
The Artificer Stand: bits and bobs and odds and ends and bells and whistles and nuts and bolts
Project Goal
Design a portable merchandise stand that makes a profit within 3 years.
The Big idea
A new, innovative, experience is to be introduced to Renaissance Faires across the nation. The Artificer Stand, or bits and bobs and odds and ends and bells and whistles and nuts and bolts, is a small merchandise stand selling tiny mechanical creatures that guests have helped create.
The Story of Artie Ficer
He hadn’t always had it easy. Long before he become a world traveler and dove into the world of sciences and magic, he was a just a boy like so many others. He and his mother would stroll the fields together picking her favorite flowers, lilacs. He would glance up at those kind sparkling eyes and see a younger, more rejuvenated version of his mother the moment she drew in its sweet scent. He swore she seemed to breathe easier in those fields. One day, on their daily stroll to the field of lilacs, she grew faint and crumbled to the ground, landing with a soft plump on the unkempt grass. With horror, he noticed his mother passed out behind him, her skin growing pale and purple. In a panic, he fled to the fields of lilacs, grabbed a handful, and hopelessly placed them right under her nose. Suddenly her breathing evened out. He ran back to the field 3 more times, grabbing as many as he could manage. Her eyes fluttered open and they made their way back home where he would experiment with all sorts of contraptions to get the healing properties of the lilacs to waft constantly throughout their home. This was the very beginning of his journey as an artificer. Over the years he created a great many things, but his personal favorites were his automatons: Tiny creatures brought to life by a combination of science and magic. He even converted his cart used to travel the world into one! Now, whenever Artie went to work in his workshop, he needn’t waste time trying to find a lab. His lab was always with him. This is the very cart we find him in today. Bits and thingamajigs from his MANY travels adorned every nook and cranny. It was all he could ever dream…so far.
The Product
Wyvernmaton (Wyvern Automaton)
Seemingly-Delicate Moving Parts
Flapping Wings
Opening Jaw
Steaming Nose
Guests may mix and match body parts for a truly unique and personalized experience
Turns to gold before their very eyes!
The Floor is Lava Themed Experience
Project Goal
Design a themed experience based on an existing game
The Big idea
Based off the “Floor is Lava” game split into 4 linear modules. Guests must cross various platforms without touching the floor to save Christmas.
The Story
Ruckus’ genius was overlooked, this he knew for a fact. An electric guitar chainsaw was the perfect gift for a child. And yet, Santa let out a frustrated sigh, “Oh Ruckus, when will you learn?” and threw his marvelous invention into the pile of bad toy ideas. “Here, my boy: the key to the candy factory located in the Hot Cocoa Volcano. See if you find inspiration in the mountain of sweets. Something without chainsaws this time please.” Ruckus held out his hand and dropped his head, hoping to hide his tears.
Just before the door shut behind him, he heard the Head toymaker scoff, “I told you we should have kept that boy far from the Reindeer and Design Department.” Something in Ruckus snapped and his hands started shaking with hatred. He would show them all how wrong they were about him.
Disney College Program
In the fall of 2015, I was lucky enough to join Walt Disney World's ranks as an Attraction Hostess at Space Mountain. Here, I was truly the happiest girl on earth as I ensured the safety of Guests while providing a magical experience. During my program, I participated in Disney's Engineering Professional-Development Study where I learned how Disney Engineers operate on a daily basis while hearing fascinating stories about their time with the company. I was later selected for Disney's Ultimate EnginEARing Exploration (DUEE) and won the "Best Team Presentation" award.
Disney's Engineering Professional-Development Study (PDS)
During my Disney College Program, I was lucky enough to be selected for the Engineering PDS where Disney Engineering professionals shared real-world experiences in areas such as Transportation Maintenance, Ride and Show Engineering, and Central Shops.
Below, is a project we worked on during our trip to the Design & Engineering field trip where we were given a series of tracks as well as electrical engineering resources to trigger special effects as the ride swooped through the course. Here you can see a series of commands I programmed to set off these triggers as our bobsled soared through San Fransokyo on Hiro’s High Flying Adventure.
Hawaiian Rollercoaster Ride Design Concept
Propulsion System’s debated: Hydraulic Launching System Using Nitrogen Gas, Drive-Train System, Catapult Launching System, Linear Synchronous Motor.
Brake Systems debated: Linear Brake System, Eddy current brake system with a dual use conductor fin, Magnetic Brake System.
Unfortunately, the final report from 2016 has been lost to time, but find the rough draft of the research paper, the research report, and the final presentation below!
Activity and Analytical Research Report Prewriting Assignment
Safety
Courtesy
Show
Efficiency
These were the core concepts focused on to improve and innovate Guests’ experience